Acid Liability (Victreebel/Weezing) 

🤡 Fun to Play

Pokémon (22) | Trainers (25) | Energy (13) |
3x 1x 2x 1x 3x 3x 2x 1x 2x 2x 1x 1x |
2x 3x 3x 2x 1x 1x 2x 1x 3x 3x 2x 1x 1x |
8x 3x 2x |
Weezing’s Liability is your strongest weapon, with Victreebel’s Acid Sampler (or sometimes Desert Ruins or poison) to deliver the final 10 damage required for a KO. Fluffy Berry allows you to easily bring Victreebel back to the Bench so that it can be preserved for a future Liability KO.
Tip: This deck struggles when your opponent is down to 1 prize card, as Weezing cannot KO itself without losing you the game. However, with Energy Root, you can use Liability and still survive. Look for Desert Ruins or poison to deliver the final 10 damage in these spots for a game-winning Liability KO.
Aggron ex/Swampert ex 


Pokémon (17) | Trainers (29) | Energy (14) |
4x 3x 1x 2x 1x 2x 2x 1x 1x |
1x 4x 3x 2x 2x 1x 1x 4x 4x 4x 1x 1x 1x |
4x 4x 4x 2x |
The Holon Engine allows you to easily pitch Energy into the discard pile, setting up Swampert ex’s Energy Recycle to power up Aggron ex. From there, your almost untouchable Aggron ex will deliver a chain of Split Bomb attacks that should eventually decimate your opponent’s board. If you encounter Fire Pokémon (or any Pokémon that can KO Aggron ex), you can opt to power up Swampert ex instead.
Tip: Leave Claw Fossil Active on turns you use Energy Recycle to deny your opponent an easy prize card.
Armaldo 

Pokémon (18) | Trainers (28) | Energy (14) |
4x 4x 4x 1x 1x 1x 3x |
4x 4x 4x 3x 3x 2x 4x 4x |
6x 4x 4x |
If you’re one of those players who take pleasure in inflicting pain on your opponents, this is the deck for you. You’ll aim for a Sableye start. From there, all you’ll need is a Darkness or Multi Energy to begin delivering a chain of Limitation attacks. Without Supporters, your opponent will struggle to do just about anything, and you can begin building an Armaldo. Though Armaldo deals a modest 60 damage, this will be typically be enough to overrun an opponent that never got a chance to play Supporter cards.
Blaziken 
🌠 Iconic Deck

Pokémon (20) | Trainers (25) | Energy (15) |
4x 2x 3x 2x 2x 1x 2x 2x 2x |
4x 3x 2x 2x 1x 1x 4x 3x 2x 2x 1x |
11x 4x |
This deck’s duo of Blaziken ex & Rayquaza ex allow you to launch powerful attacks on both your opponent’s Active and Benched Pokémon. Two Warp Point and a Switch allow you to move Blaziken ex and Rayquaza ex to the Bench so that they can be re-fueled by Blaziken’s Firestarter, while the Holon Engine (and two TV Reporter) help get your first Fire Energy cards in the discard.
Tip: Always aim to deliver a Volcanic Ash KO on Pidgeot, even if your Blaziken ex would be one-hit KOed.
Bombcatty 

🤡 Fun to Play 🐣 Suitable for Beginners

Pokémon (16) | Trainers (28) | Energy (16) |
4x 4x 1x 3x 3x 1x |
4x 4x 4x 4x 4x 3x 3x 2x |
4x 4x 4x 4x |
Delcatty’s Energy Draw sets up Electrode ex’s Energy Bomb to fuel a massive Max Energy Source attack. After exchanging knockouts with your opponent, a single Delcatty EX can deliver a massive Upstream attack to draw your final prize card.
Cessbat 

Pokémon (14) | Trainers (32) | Energy (14) |
4x 1x 4x 4x 1x |
1x 1x 1x 4x 3x 1x 1x 1x 1x 1x 1x 4x 4x 4x 1x 1x 1x 1x |
5x 1x 4x 4x |
The beauty of the Cessbat deck is that your opponent’s most common answers to Cessation Crystal are almost always Trainer cards: Warp Point, Pow! Hand Extension, and most commonly, Windstorm. Crobat δ’s Radar Jam blocks all three of these, ensuring their Poké-Powers & Poké-Bodies remain disabled. Mawile’s Mining allows you to equip Cessation Crystal on your first turn, denying those key early Poké-Powers, like Jirachi’s Wishing Star. Even better, Mining can search out the missing piece to a Turn 2 Radar Jam, whether it’s a Swoop! Teleporter, a Rare Candy, or even a simple Energy card via Energy Search.
Cradily/Houndoom 

🤹♂️ Difficult to Play

Pokémon (17) | Trainers (30) | Energy (13) |
1x ![]() 2x 2x 2x 1x 4x 4x 1x |
4x 2x 1x 4x 4x 3x 3x 2x 2x 2x 2x 1x |
4x 4x 3x 2x |
Working in perfect combination with its Super Suction Cups Poké-Body, Cradily’s Lure Poison attack allows you to target Pokémon on your opponent’s Bench that are incapable of dealing heavy damage, then strand them active where Poison eventually knocks them out. Houndoom’s Lonesome denies your opponent the ability to escape these sticky situations with cards like Warp Point & Switch. Unown’s Hidden Power forces your opponent to place additional Pokémon down, while Mr. Briney’s Compassion allows you to pick yours up, ensuring Houndoom’s Lonesome remains activated.
Tip: Use Jolteon ‘s Yellow Ray to manipulate the amount of damage on a
stranded Pokémon so that your opponent ends their turn facing a Poison KO.
Dark Slowking 
🐣 Suitable for Beginners

Pokémon (11) | Trainers (35) | Energy (14) |
4x 4x 2x 1x |
3x 4x 3x 3x 3x 2x 4x 2x 1x 1x 4x 3x 2x |
10x 4x |
Fast and consistent, this deck aims for a Turn 2 Litter to put immediate pressure on the opponent. Slowking’s Item Search ensures Dark Slowking can keep the damage coming. As the deck exhausts its limited Pokémon Tools, Slowking gets off the Bench to relieve Dark Slowking, with Aftermath becoming your late-game attack.
Dunsparce Dragtrode 


🤹♂️ Difficult to Play

Pokémon (26) | Trainers (23) | Energy (11) |
1x ![]() 4x 3x 3x 3x 2x 2x 1x 1x 1x 1x 1x 1x 2x |
2x 4x 3x 2x 1x 3x 3x 3x 1x 1x |
4x 4x 3x |
Dunsparce’s Strike & Run allows you to grab Dratini & Voltorb, then switch to Dratini to prepare for a Turn 2 Evolutionary Light to set up. If you’d rather focus on disrupting your opponent’s set up, you can opt instead to grab Lunatone & Solrock, as well as Girafarig. From there, you’ll typically attack with Dark Dragonite, but Darkness Navigation combined with Holon’s Electrode will allow you to place enough Energy in play to unload with a massive Dark Swirl attack from Charizard . Blissey ex’s Blissful Support combined with Dark Dragonite’s Dark Trance gives you free healing, as well as a way to recover Energy cards spent on Charizard ‘s Dark Swirl.
Feraligatr δ 

Pokémon (25) | Trainers (25) | Energy (10) |
4x 4x 2x 4x 2x 2x 1x 1x 1x 1x 1x 1x 1x |
1x 4x 3x 2x 1x 1x 1x 4x 3x 3x 1x 1x |
3x 1x 4x 2x |
Using Fearow δ’s Delta Sign, you can easily bring multiple Feraligatr δ into play, with each additional one boosting your damage with its Battle Aura Poké-Body. Delta Sign will also help you locate Pidgeot δ, which has a Delta Reserve Poké-Body that can be devastating to many decks—but not ours!
Flygon δ 

Pokémon (20) | Trainers (26) | Energy (14) |
1x ![]() 3x 2x 1x 2x 2x 1x 1x 1x 1x 1x 1x 1x 1x 1x |
1x 3x 3x 2x 2x 1x 1x 1x 4x 3x 3x 2x |
4x 4x 2x 1x 1x 1x 1x |
With almost every Pokémon in the deck being a Delta Species Pokémon, Flygon δ’s Delta Supply can power up a variety of attacking options, leaving you to choose the attacker that will fare best against your opponent’s Pokémon. Holon’s Castform not only ensures you have an extra Energy in hand for Flygon δ, but also works as a strong starting Pokémon. Further ensuring your hand remains full of Energy cards, Chimecho δ’s Delta Support easily retrieves Energy from your discard.
Flygon ex/Delcatty 

🤡 Fun to Play 🐣 Suitable for Beginners

Pokémon (22) | Trainers (23) | Energy (15) |
3x 1x 3x 3x 2x 1x 2x 2x 2x 1x 1x 1x |
1x 4x 2x 2x 1x 1x 4x 4x 3x 1x |
4x 4x 4x 3x |
With the Holon Engine and Delcatty’s Energy Draw to pitch React Energy to the discard pile, Flygon ex is ready to attack the turn it comes into play, relying on its Emerge Charge Poké-Power to fuel powerful Reactive Blast attacks. Additional Flygon ex can follow up after the first, re-using these spent React Energy cards. In the end, you’ll be left with a discard pile full of Energy cards, allowing Delcatty ex to be the late-game hero with its Upstream attack.
Fossil Box 


Pokémon (17) | Trainers (28) | Energy (15) |
1x 3x 1x 3x 1x 3x 1x 2x 1x 1x |
3x 3x 4x 4x 3x 2x 2x 4x 2x 1x |
5x 2x 4x 2x 2x |
With Strange Cave allowing you to place down both Omanyte and Kabuto, both of which can perform a Team Assembly attack, you’ll find it easy set up multiple attackers. After you’ve traded a few knockouts with your opponent, Omastar δ’s Vengeful Spikes will reach its full potential 90. The deck conveniently covers four different Weaknesses, giving you opportunities to target your opponent’s Weaknesses.
Four Corners 




Pokémon (20) | Trainers (26) | Energy (14) |
2x 1x 1x 2x 2x 2x 1x 1x 2x 1x 1x 2x 1x 1x |
4x 4x 4x 3x 2x 2x 1x 2x 1x 1x 1x 1x |
3x 2x 4x 3x 2x |
With six different types of Pokémon, this deck aims to land one-hit KOs by targeting your opponent’s Pokémon’s Weakness, regardless of what it may be.
Tip: Don’t rush into taking the first KO, losing your chance to use Scramble Energy. Without Scramble Energy, you will struggle to maintain sufficient Energy in play.
Froth 


Pokémon (21) | Trainers (26) | Energy (13) |
3x 1x 2x 1x 2x 1x 2x 2x 2x 2x 1x 1x 1x |
3x 3x 3x 2x 2x 4x 4x 2x 2x 1x |
5x 4x 3x 1x |
With 4 VS Seeker to recycle Mr. Briney’s Compassion, this deck can repeatedly use Azumarril’s Froth to paralyze your opponent’s Pokémon, giving Crobat δ consecutive turns to pick at their Bench with Target Attack.
Tip: Plan ahead to create situations where Dark Crobat’s Black Beam can poison your opponent’s Active Pokémon in a way that leaves your opponent ending their turn facing a poison KO.
Gorebyss/Huntail 

🤹♂️ Difficult to Play

Pokémon (21) | Trainers (31) | Energy (8) |
4x 3x 1x 2x 3x 2x 1x 1x 1x 1x 1x | 3x 1x 1x 3x 2x 2x 1x 4x 4x 4x 3x 3x 1x | 4x 4x |
Huntail’s Reactive Generator helps you search out React Energies, and from there, your team of Gorebyss do the rest. One Gorebyss turns these React Energy cards into Psychic Energy, boosting the attack damage of the other’s Mystic Water attack—but that’s not the only boost! Double Rainbow Energy & Holon’s Castform each work to give Mystic Water an additional 20 damage, allowing the attack to reach lethal amounts of damage. Surprise! Time Machine allows you to turn a React Energy-equipped Huntail into an attacking Gorebyss on the same turn, while Ditto allows you to repeat all these shenanigans.
Hariyama ex 
🐣 Suitable for Beginners

Pokémon (16) | Trainers (29) | Energy (15) |
1x ![]() 4x 4x 3x 2x 1x 1x |
2x 2x 1x 4x 4x 2x 1x 1x 1x 4x 4x 2x 1x |
14x 1x |
Every turn matters in the EX format, and that’s why whenever you announce Hariyama ex’s Knock Off attack, you’ll have your opponent sweating. Nabbing a key card from their hand will leave them unable to deal with your upcoming Pivot Throw attacks, putting you on path to a quick victory. Commanding Aura helps maintain a disruptive Stadium card in play, while Lunatone & Solrock ensure you can’t be overpowered by Pidgeot’s Quick Search or Magcargo’s Smooth Over.
Tip: Use Umbreon ’s Dark Ray along with Knock Off to wipe out two cards from
your opponent’s hand.
Lunasol (Lunatone/Solrock) 

🌠 Iconic Deck

Pokémon (9) | Trainers (36) | Energy (15) |
3x 1x 2x 2x 1x |
3x 2x 4x 1x 1x 1x 2x 2x 4x 4x 4x 3x 3x 1x 1x |
7x 1x 4x 3x |
This deck’s strongest asset is Solrock’s Luna Shade, which disables Pidgeot’s Quick Search. With no Evolved Pokémon, the deck has the space to max out on both Pokémon Reversal and Energy Removal 2, making setting up a challenge for your opponent. Combine that with the ability to beef up Lunatone from 60 to 100 HP, and Target Beam is often enough to overwhelm opponents.
Magma 

🌠 Iconic Deck

Pokémon (8) | Trainers (36) | Energy (16) |
4x 4x |
4x 4x 4x 3x 2x 2x 1x 4x 4x 4x 2x 2x |
8x 4x 4x |
A bit different than the Camerupt & Claydol-based Magma decks of 2004, this list instead focuses simply on attacking with a Cessation Crystal-equipped Team Magma’s Groudon. While Groudon’s attacks might not seem impressive, the hidden strength of the deck is in Team Magma Technical Machine, which when combined with Energy Removal 2, can leave your opponent ending their turns without an attack.
Muk ex 
🐣 Suitable for Beginners

Pokémon (11) | Trainers (33) | Energy (16) |
4x 4x 1x 1x 1x |
3x 2x 4x 4x 3x 3x 2x 4x 4x 3x 1x |
16x |
A Turn 1 Ascension from Grimer can leave your opponent spending the entire game without ever being able to use any Poké-Powers, leading them to be overwhelmed by your otherwise underwhelming attacks. Scott allows you to choose between adding 10 damage to Muk ex’s Slimy Water with Team Aqua’s Hideout, or the option to protect yourself from Scramble Energy with Crystal Beach. If you run into a high HP Pokémon that’s too much for your Muk to handle, aim to sacrifice Weezing with Liability, with poison damage finishing off a KO.
Tip: Try to evolve all of your benched Grimer to Muk ex to avoid giving your opponent the option to Pow! Hand Extension a Grimer active, re-enabling their Poké-Powers and Poké-Bodies.
Nidoqueen δ 

Pokémon (25) | Trainers (25) | Energy (10) |
4x 2x 3x 1x 4x 1x 3x 2x 1x 2x 1x 1x |
2x 3x 3x 2x 1x 1x 1x 4x 4x 2x 2x |
4x 3x 2x 1x |
Nidoqueen ẟ’s Invitation helps you easily evolve into Pidgeot ẟ, whose Delta Reserve devastates countless decks. Using the Holon Engine to its full potential, the deck develops its board while simultaneously strengthening Nidoqueen δ’s Vengeance.
Tip: Protect your Pidgeot from Steelix ex’s Mudslide by attaching your Metal Energy to it.
Politoed ex 

Pokémon (14) | Trainers (34) | Energy (12) |
3x 3x 3x 2x 1x 1x 1x |
4x 4x 3x 2x 2x 2x 2x 4x 4x 4x 3x |
8x 4x |
With 12 Fossils to hide behind, Politoed ex can repeatedly Punch and Run, while Dugtrio’s Sand Veil ensures Politoed remains safe while on the Bench. As if that wasn’t annoying enough for your opponent, Dunsparce’s Trip and Turn leaves them flipping to attack each turn.
Quad Rayquaza δ 
🐣 Suitable for Beginners

Pokémon (4) | Trainers (40) | Energy (16) |
3x 1x |
3x 4x 4x 3x 2x 2x 4x 4x 4x 4x 4x 2x |
3x 2x 1x 4x 4x 2x |
This unique deck always employs the same strategy of tanking a Rayquaza δ with Metal Energy & Holon Energy GL to reduce your opponent’s attacks by as much as 80 damage. Add in Potions and Life Herb and you end up with a single Pokémon your opponents sometimes simply cannot knock out. Though this deck has several match-ups it can never win, like against Metanite or any deck that plays Lugia ex, there are also many that will struggle to break through a single tanked Rayquaza.
Tip: Remember that Holon Energy GL stacks, meaning a single Lightning Energy will allow each Holon Energy GL to reduce 10 damage from Pokémon-ex attacks.
Rock Lock 

🌠 Iconic Deck 🤹♂️ Difficult to Play

Pokémon (24) | Trainers (25) | Energy (11) |
2x 1x 1x 2x 1x 2x 1x 2x 2x 1x 2x 1x 1x 1x 1x 1x 1x 1x |
1x 4x 4x 3x 1x 4x 2x 2x 1x 1x 1x 1x |
4x 3x 3x 1x |
Requiring careful planning and a tactical approach, the Rock Lock deck aims to build damage in play with Dark Tyranitar’s Sand Damage and Dark Ampharos’s Darkest Impulse. Ancient Technical Machine [Rock] creates additional opportunities for both of these Poké-Bodies to deal damage, simultaneously punishing players who relied on Rare Candy to evolve. As the damage piles up, Dark Tyranitar’s Second Strike becomes enough to finish off your opponent’s Pokémon.
Tip: If you have a Sand Damage Dark Tyranitar on your Bench and your Active Pokémon has just been knocked out, promote it before drawing your card. This will trigger Sand Damage before your turn starts.
Sceptile 
🤹♂️ Difficult to Play

Pokémon (25) | Trainers (27) | Energy (8) |
4x 2x 2x 2x 1x 4x 2x 1x 2x 1x 1x 1x 1x 1x |
1x 4x 3x 3x 1x 1x 1x 1x 4x 4x 3x 1x |
8x |
What this deck is eventually trying to accomplish begins with Team Aqua’s Lanturn, which allows you to accumulate Grass Energy in play. Sceptile’s Energy Trans allows you to move these Grass Energy cards to Sceptile ex, enabling its powerful attacks. If damage starts to build on your board, you can spread these Grass Energies among your damaged Pokémon, then use Sceptile ex’s Green Heal to erase this damage. Sceptile ex δ is a neat bonus to have, serving as a great late-game attacker and also using its Extra Liquid Poké-Body to shut off things like Blastoise ex’s Energy Rain and Electrode ex’s Energy Bomb.
Skill Hack 
🤡 Fun to Play 🤹♂️ Difficult to Play

Pokémon (22) | Trainers (25) | Energy (13) |
3x 2x 2x 1x 2x 1x 2x 3x 2x 1x 2x 1x |
4x 3x 2x 2x 1x 1x 4x 4x 3x 1x |
3x 4x 4x 2x |
With Espeon ex’s Devo Flash, you can return your opponent’s strongest Evolved Pokémon back into their hand, then attack with Shiftry ex’s Skill Hack to use their best attacks against them. You can also use Devo Flash to create multiple of the same Pokémon in play, giving Shiftry ex’s Dirge multiple targets.
Tool Toss 

🐣 Suitable for Beginners

Pokémon (16) | Trainers (29) | Energy (14) |
3x 3x 3x 3x 2x 2x |
4x 3x 3x 2x 1x 3x 3x 2x 2x 1x 1x 1x 1x 1x 1x 1x |
3x 3x 4x 4x |
You’ll aim for opening the game with some Toss Attacks from Primeape, with Porygon2 and Quagsire δ both using their Powers to help replenish your hand with more Tools to discard. When you start to finally run out of Tools, you can shift into attacking with Quagsire δ for your final prizes.
Vileplume ex 
🤹♂️ Difficult to Play

Pokémon (25) | Trainers (26) | Energy (10) |
4x 4x 1x 4x 3x 1x 2x 1x 1x 1x 1x 1x 1x |
1x 1x 1x 4x 3x 2x 2x 1x 1x 4x 4x 1x |
6x 4x |
Vileplume ex inflicts Special Conditions, which can be particularly pesky for for an opponent facing its Block Dust Poké-Body. Like most Trainer-blocking decks, this deck runs Scott to lock its preferred Stadium card in play. That’s not to say this is your typical Trainer lock deck, though. What this deck aims to do is eventually achieve a virtually unbeatable combination of five Stage 2 Pokémon. It works like this: once you have Quick Search, you’re going to aim to evolve into both a Beating Wings Pidgeot and a Sceptile. From there, every time your Vileplume ex is about to be knocked out, you’ll use Warp Energy to move it to the Bench, promoting Pidgeot so that it can use its Beating Wings Poké-Power to shuffle away this damaged Vileplume ex. Before doing that, though, you’ll use Sceptile’s Energy Trans to move the Grass Energy cards from this damaged Vileplume to a new one. The fact that Holon’s Castform returns Warp Energy makes this process easy to repeat. In addition to healing Vileplume ex, you can also use Beating Wings to shuffle Celebi ex back into the deck, creating an infinite loop of its Time Reversal Poké-Power that allows you to recover any card you need from the discard pile.
Zapdos ex 
🐣 Suitable for Beginners

Pokémon (14) | Trainers (31) | Energy (15) |
4x 2x 4x 1x 1x 1x 1x |
4x 4x 4x 3x 3x 1x 4x 4x 4x |
15x |
With a Turn 1 Gather Energy attack from Elekid, all you’ll need is a Zapdos ex and one more Lightning Energy to deliver a Turn 2 Electron Crush attack. Electabuzz δ is conveniently a different type than Elekid, allowing Lanette’s Net Search to locate not just Zapdos ex, but a source of card drawing. Super Scoop Up allows you to heal Zapdos ex and reuse Legendary Ascent (or even Lapras’s Support Navigation). With Lunatone & Solrock, Girafarig, Crystal Beach, Energy Removal 2 & Pokémon Reversal, this deck has every way of disrupting the opponent—a lethal strategy when combined with Zapdos ex’s speed.
ZRE 


🌠 Iconic Deck 🤡 Fun to Play

Pokémon (19) | Trainers (25) | Energy (16) |
1x ![]() 4x 3x 4x 2x 2x 2x 1x |
3x 1x 4x 4x 1x 1x 1x 3x 4x 2x 1x |
10x 6x |
Relying on either Magmar’s Dump and Draw or Electrode ex’s Crush and Burn to quickly get Energy into the discard, this deck aims to set up a literally explosive turn of Extra Energy Bomb, Rocket’s Admin., and Pow! Hand Extension. This leaves the opponent facing a fully powered Rayquaza ex with a small hand. Zapdos ex’s Legendary Ascent allows you to relieve a damaged Rayquaza, keeping the pressure on your opponent. And with the perfect energy for Rayquaza , this deck even has the potential to claim six prizes with a single attack.
Tip: Look for spots to play an effective double Pow! Hand Extension, first moving an Energy from your opponent’s Active to their most valuable Pokémon, then bringing that Pokémon Active to be knocked out.
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